00:00
00:00
AlmyriganHero

100 Art Reviews

33 w/ Responses

Your art's very simple, but I appreciate how varied your poses are. A lot of people (myself included until VERY recently) fall into the trap of extremely basic poses and perspective and it's good you've thoroughly squashed that habit for yourself.

Dandison responds:

Thanks, I didn't think my poses were varied and that I probably needed to push the poses a bit more.

Since you asked for feedback on the forums:

You're actually pretty good for a beginner. That's sort of common courtesy to say, but in your case there really is no IMMEDIATE flaw that stands out blatantly. Most of what's off just comes down to your sense of perspective, proportion, symmetry, and line weight being underdeveloped.

Symmetry is probably the biggest factor, and it's most obvious on the bottom picture. Her left (aka the right side of the screen) eye and breast are both noticeably higher than their counterparts, and the opposite is true of her horns, despite her shoulders being even (though her left sleeve is shorter.) Her mouth and nose are centered, but her eyes are both pushed to the left a bit too far.

Like I said, not a bad start. It lacks polish, but it always will when you first start out, no matter how many principles you technically understand. What you need most at this point isn't actually critique from others, but to develop a self-critical eye for your own flaws.

RaymanHortse responds:

Notes Taken.

I asked for this because to my eye i tend to say it's behind some other work independent of if i've been working hard on it. So far i know my biggest problemas are some body parts such as hands, legs positioning, cltohes length (sometimes) and overall my biggest flop related to this... i have to do tthe digitalization with the mouse, so the lines issu it's because of that i have to use that to make the lines.

In any case, i'm thankful that you gave some feedback and in a very constructive way. Thank you!

Yes, much more natural! And even though there was nothing wrong with it the first time, the new style of shadow and reflection at the edge of the water has much more depth to it, too. Big but subtle improvements!

This had better make frontpage.

Tiny critique? I feel like her hands should be the same color as her legs, and maybe the fingers should be a bit longer too. That'd bring the design together just a little bit more.

I'm Daisy, I'm high!

"Well, my friends, shall we get... 'Friday Night Funking™' up in this b-word?"

- Funkyboy.

Lineless? You're braver than I.

Bare feet? Clearly a Twitch streamer.

Honestly looking through your gallery, what impresses me the most is how much variety you have in mediums and styles, and how all of it is decent, at worst.

On FNAF lore: it can be interesting, but I definitely feel like it's suffering from the effects of piling too much on top of too... shall we say... humble a foundation.

Thetageist responds:

Thank you so much! It took me quite a while to get to where I am now artistically, and I love to mess around with different techniques to produce different looks.

Yeah, I agree that the lore is built in a way that suggests Scott was kinda flying by the seat of his pants. Frankly I don’t care much for the canon lore itself beyond a “hehe fun fandom” way, I just like exploring the concepts that are suggested there but not touched on as much as they should be.

Dabbler in many things, particularly decent at art and gamedev. I like drawing anthros in slightly less usual styles (either "2000's game mascot" or something a bit more speculative.)

Joined on 5/1/22

Level:
5
Exp Points:
276 / 280
Exp Rank:
> 100,000
Vote Power:
4.51 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Medals:
1